SuperMap UGC format map tiles |
SuperMap UGC is the tranditional map tile formats of SuperMap. The map tile in same version can be generic.
Table 1 The version of SuperMap UGC map tiles
Cache version | Description | Whether to support to publish cache in static | Whether to support to create and publish cache in static | Whether to support the cache management |
Default output path |
|||
---|---|---|---|---|---|---|---|---|
Original |
Compact |
Original |
Compact |
Original |
Compact |
|||
5.0 |
The caches used by SuperMap iServer 6R(2012) SP1 or later. |
√ |
√ |
√ |
√ |
√ |
√ |
output path\cache\{map name} |
4.0 |
The caches used by SuperMap iServer 6R and SuperMap iServer 6R(2012). |
√ |
√ |
√ (Default) |
√ |
√ |
√ |
Non-background Transparent: output path\cache\{map name}_{TileSize}*{TileSize}; Background Transparent: output path\cache_t\{map name}_{TileSize}*{TileSize}. Example: World_100x100, the 100 is the hex system with size of 256 tiles. |
3.1 |
iServer 2.0 caches, namely the simple caches. |
√ |
|
√ |
|
√ |
|
output path\cache\{map name}_{TileSize}*{TileSize}, such as World_256x256. |
3.0 |
iServer 2.0 caches. |
|
|
|
|
|
|
|
2.1 |
The IS.NET cache use new map cache generation scheme. |
|
|
|
|
|
|
|
2.0 |
IS.NET cache. |
|
|
|
|
|
|
|
1.0 |
3D scene caches, namely, the global subdivision 1.0 caches. |
√ |
√ |
√ |
|
|
|
output path\{3D scene name}, such as scene_olympicgreen. |